This zine (mini magazine) is studying the style of one of my big inspirations, Rebecca Sugar (creator of Steven Universe). This is including researching her inspirations and showing the similarities in her style with her inspirations. This also goes into detail of how she sketches, shades, etc. to get the most authentic “Rebecca Sugar” look. I do both studies of her own sketches and applying that knowledge into my own sketches of her Steven Universe characters in that style.
Dream Bash Project
A game I worked on with three other people (one other artist and two programmers). The game is a super smash brother’s style fighting game, but you use blocks as the means to fight instead of punching or kicking. The world is a fantasy world created in the minds of the children (the playable characters).
For this project I did all the animation work for the characters. I did about two- three passes overall for each animation, and the first pass I spent the most time ironing out the sketches and learning character movement.
Boy Character Walk Animation - Pass One
This pass I was learning walking animation movement
Boy Character Walk Animation - Pass Two - Sketch
Boy Character Walk Animation - Pass Two - Color
Boy Character Walk Animation - Pass Two - Shading
Boy Character Walk Animation - Pass Three
Girl Character Walk Animation - Pass One
Girl Character Walk Animation - Pass Two
Girl Character Walk Animation - Pass Three
For more of my animation work on the game click here.
I also did some graphic design work for the blog and business card to pass out at the booth when presenting the project. Also created the UI for the game.
Logo + UI Arrow Sketches
Final Logo Sketches
Final Logo
Character Select First Mockup Animation
Select Screen First Mockup Animation
Second Iterations for Select UI
Final Select UI: Detail Iterations
First Concepts of the Business Card. Went with the simple look of the top left.
More Iteration: Playing with Contrast and Brightness.
Messing around with another design still go with the one above.
Business Card Final Design
Poster Concepts for Our Booth
Iterations for Final Look. Went with #1.
Our booth to present the game for people on campus to play. Including the business cards I designed as takeaways from the game.